All Turbo Golf Racing patch notes

15 March 2023 · v17416

PATCH 7 - Guardian

We’ve gone content crazy this update, there’s loads of EXCITING new things to sink your teeth into before Season 3. Get your reading specs on, there’s a lot to take in...

NEW FEATURES

  • A new pick up >> Random core << is available, providing players with a single use of a random active core! 😲

  • Adventures are here, adding 120 missions for players to complete!

  • 30 Platform achievements have been added.

  • There’s a new event in town, Guardian divided into two parts, each featuring 8 missions and rewards!

  • Bots have arrived to reduce load times and improve new player experiences!

  • 3 New levels: Mineout, Velocity Valley and Waverace!

  • 6 New shop items!

  • Season 1 placement avatar rewards!

  • An exclusive discord pirate mission reward!

  • Season 3 countdown begins…

UPDATED FEATURES

  • Updated the tutorial to feature 3 new scenarios.

  • Updated the reset system to increase consistency and fairness of resets. Players will respawn at the furthest back position of the car or ball.

  • Matchmaking has been updated to use an improved statistic instead of ELO.

  • Daily missions have changed to a pool of 16 new missions.

  • Updated Shot Of The Match to reduce weight towards sticky core usage.

  • Adjusted grip settings on car wheels, which can be adjusted in the settings.

  • Increased shield duration.

  • Holding the boost button will now automatically boost when the boost gauge is refilled.

  • Core unlock requirements have been updated.

  • Simplified the obstructions in Arch Parkway, Cog Way, Electric Avenue, Eye In The Sky, Jungle Run, Ritual and Rough Hill.

  • Inconsistent boost cones have been adjusted on Anahuac, Avalanche, Bottom’s Up, Bull’s Eye, Claw Canyon, Elevator 7, Endurance, Factory Showdown, Mountain Pass, RocketRamp, Rough Hill, SkyBridge, Sun Disc Dash and Three Peaks.

  • Tunnels have been updated on Bottom’s Up and Factory Showdown.

  • End of round scoreboard has been updated to now feature player cores and badges.

  • The timed event UI has been updated to match the new Adventures panel.

  • The lobby screen mission panel has been updated to display new missions.

  • Time Trials biome selection has been visually updated.

  • Loading screen and game preview screen have been merged into one.

  • Finish visuals have been improved.

BUG FIXES

  • Addressed an issue with car shadowing when playing on lower frame rates.

  • Addressed an issue with moving logo on grass.

  • Fixed consistency of boosters progressing through three visual tiers of speed.

  • Addressed skips in Bottom’s Up, Broken Pretzel, Bull’s Eye, Claw Canyon, Curvy Corners, Dust Bowl, Factory Showdown, Jungle Run, Precision Decisions, Sun Disc Dash and Uphill Battle.

  • Fixed tunnel issue in Precision Decisions.

  • Fixed texture issue with V16 spoiler.

  • Fixed missing booster on Vulf car body.

  • Fixed T-Winner boost location.

  • Addressed jump visual effects appearing at the wrong time.

  • Adjusted boost direction in garage.

  • Addressed inconsistencies in wheel emissives.

  • Fixed issue showing multiple car bodies at once.

  • Removed O and J testing keybinds.

  • Addressed issue with tunnel lighting.

  • Addressed issues with decal scale consistency.

  • Addressed issues with finish scale consistency.

  • Fixed spectating issue on Kings March.

  • Addressed issue losing ELO when your opponent disconnects from the game.

  • Addressed invisible wings during SOTM issue.

  • Addressed issue seeing player balls on spectator after they have putted.